I have the following code: < div class = "fs-skill" > < label class = "fs-skill-label" >< input type = 'radio' name = 'attr_selected_skill' value = 'bureaucracy' />< span data-i18n = "bureaucracy" > Bureaucracy </ span ></ label > < input type = "number" name = "attr_bureaucracy" type = "number" min = 0 value = 0 /> </ div > < div class = "fs-skill" > < label class = "fs-skill-label" >< input type = 'radio' name = 'attr_selected_skill' value = 'investigation' />< span data-i18n = "investigation" > Investigation </ span > </ label > < input type = "number" name = "attr_investigation" min = 0 value = 0 /> </ div > [...] < div class = "fs-col" > < fieldset class = "repeating_creativeskills" > < div class = "fs-skill" > < input type = 'radio' name = 'attr_selected_skill' value = 'creativeskill' />< input class = "fs-skill-label" name = "attr_creativeskill_name" type = "text" /> < input name = "attr_creativeskill_value" type = "number" min = 0 value = 0 /> </ div > </ fieldset > </ div > The name of the radio button (attr_selected_skill) gets replaced with things like attr_-M3asvXbMpWATUUiVTNL_repeating_creativeskills_selected_skill Its value on the other hand (creativeskill) is left unchanged. I was really expecting the opposite would happen (name left unchanged & value replaced). Is this a bug? What's the point of it working like this? Regardless of it being a bug or not, my objective is to ticking the radio button affect the value of a fixed attribute ("attr_selected_skill" in this case). How can I do that with the current roll20 version?