Man, it's seriously fascinating to see all of the methods people use when they DM. Some are 'by the seat of their pants' and some are very heavy into pre-planning and what not. It's nice to see such variation! Really great to see all of this getting out into the air. @Terratani It's not so much that I'm 'dissing' the DMing for Dummies guide. I guess it's decent enough and it's the confidence building that's great. Personally though, I feel it doesn't really go far enough. To offer confidence is one thing, but a distinct structure for the DM seems like something that could be used. It's like you said previously, it'd be nice to have something akin to a flow chart. *chuckles* As well, so long as you trust the individual who is record keeping and helping out with the rules, that's a pretty good idea too. I've been that guy during a couple of games I've been in and have tried to help out. Works pretty well, I'd say. As well, hopefully building your own world goes well for ya! :) @Iserith Good alternative method for world building. Allowing the players to assist in the creation does offer a better connection for them to the world. There are a lot of good methods for DMs to really get their world moving well. It's pretty great to see so much creativity. @Maetco Some good points! Rather impressive that you're taking so much time to simply build the world for the game. Planning months of prep is a pretty massive undertaking and I wish you the best on it. Pretty much all you mentioned definitely seem to be important points for why individuals don't seem to really want to DM that much. Though I have to say, a lot of my players over the years have usually never tried DMing themselves, despite their knowledge of the system. It's only really now that I've been trying to figure out why that is and started this thread. *chuckles* @Kippeth V There's often a lot of GMs who are looking for games that they can just play in. GMing can get a little long in the tooth after a while and some people want to just relax and play instead of having to be the administrator. I don't think too many games is really a problem so much as a lot of players, not enough DMed games going on. @Embustero Glad to hear! After starting this thread, I never expected it would become something of a fountain of information for potential DMs! Thanks again to everyone who has contributed so far as well! And I couldn't agree more. Having a GM is a great addition to a game where someone happens to be pretty new to DMing. Granted, some DMs are impatient and not great teachers, so those types are definitely not the ones you want in your game, but a lot of DMs are willing to help out with rules and little bits of advice to help out a newer game master. The experience is there and many would be happy to share that with someone who'd like a little advice on how to do it. Heh, as for always GMing, it's a mixed thing. Sometimes people DM so much that they start to get burnt out. It happens a lot to people, myself included, and was the reason I went searching for a game to play in recently. It makes it hard to get past the burn out when we can't just get into a game. In turn, more DMs disappear or turn to private games because playing with people that you know well tends to be less of a stressful situation, thus reducing the pool of individuals running games on sites like this one. See, by new people trying to come out and DM, it makes the ecosystem healthier by adding new games. The new DMs learn the ropes and start offering games while older DMs are able to play, thus giving them a great break from having to run their own stuff, leading to less burn out. It's a big circle and it feels like that circle has been narrowing over time. @Everyone Something for folks to think about: I mentioned it earlier in the thread, but I thought I'd do so again... I'm planning on writing a rather in-depth guide on DMing and what not, but, at the same time, might there be interest in something akin to a tutorial game? Basically, a game that accepts newer folks who want to give DMing a try and helps them learn how to get a game rolling, how to use the rules, how to map, etc.? I'm curious as to how that could go and if folks newer to DMing would be interested in that.