Is there a way to lock down a map, object, or anything we add? I use a map for the players on the map and background layer. I use a second identical map but with tags on the GM Info layer. There are times I'm tweaking on another object only to discover that I have somehow moved one of the two maps. I have to figure out which layer got moved and get it back into place. If it's something in the GM layer it's not always easy to grab so I can make adjustments. Maybe I'm expecting too much from the program but it's driving me crazy that it's too easy to unintentionally grab the wrong object and move it. And there's no way to back up the undo more than once. If there isn't a way to lock objects down then there needs to be.