I've put together token macros for each of my players to roll the attack and damage and display results in the chat window. It works just fine so this isn't a macro question, per se. One of my new players (a teenager) insists that Dex modifier applies to damage on missile weapons and complains every time his damage doesn't roll that way. In 40 years of playing D&D I've never played that way. Dex mod applies to the attack roll, but doesn't impact damage. I'm just curious whether other people are reading the 5E rules the way this player is. May be completely the wrong place to put this question, but I'll throw my macro out here, for others' reference, just to keep it somewhat relevant. Macro Name: < Melee Weapon/spell name> /em <character name here> swings at an enemy with a huge axe (casts XXX spell at an enemy, etc.) rolls [[1d20+@{<character name here>|strength_mod}+@{<character name here>|pb}]] for [[1d12+@{<character name here>|strength_mod}]] slashing damage! Macro Name: < Missile Weapon/spell name> /em <character name here> shoots at an enemy with a shortbow (casts XXX spell at an enemy, etc.) rolls
[[1d20+@{<character name here>|dexterity_mod}+@{<character name
here>|pb}]] for [[1d6]] piercing damage!