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TokenMod and UDL

Hi, I've scarfed up a couple of different macros from the forums that use TokenMod to create various lighting conditions for my tokens.  In a game recently, I noticed that those macros weren't working like they used to.  After some brief investigation, I believe it's because in the time between when I created the macros and now, I've switched to using the Updated Dynamic Lighting.  Is there a shortcut or alias available that I can use to keep my lighting macros updated easily?  
1588397176
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I would suggest macro management by means of a  Macro Character Sheet . It won't update code automatically, but it centralizes your automation and makes it easy to move from game to game. 
keithcurtis said: I would suggest macro management by means of a  Macro Character Sheet . It won't update code automatically, but it centralizes your automation and makes it easy to move from game to game. Thanks @keithcurtis.  This morning I did that.  It was always a useful suggestion and I just finished doing so today.  As for my dilemma with having two chat menu-based collections of different token-mod commands, I just did the inelegant solution of having both of the menu buttons for the different chat menus both on my menu bar.  It works.