Here's the rundown. I have two rangers, one with a Fire and one with an Ice bow, each have a resource named "Fire/Ice Bow", respectively, and the attacks are able to use a single of 10 charges to add 1d4 elemental damage or two charges for 1d10 damage, regaining 1d6 charges at dawn. What I'd really like to do is have a "Elemental shot" weapon attack that will ?{Norm|1d4|Better|1d10} kind of thing for damage, but will also both reduce the normal Arrows resource by 1 as well as reduce the Fire/Ice Bow resource by either 1 or 2 depending on the choice above. I know how to make it use multiple ammo quantities, but not multiple ammo fields, if that's even possible on the 5e OGL sheet. At present I have ** 12** different attack lines to do any combination of Bow (1d8), Gloomstalker (1d8), Hunter's Mark (1d6), & 1d4/1d10 elemental damage. While it could probably be easier to have a single macro that gives all the options and rolls appropriately, I'm not sure if it's wise to have them go through 4-5 clicks every time they attack something. I'd love feedback or ideas or help with the ammo situation if anyone can provide any? Humbly, Agnati