1) The controls on the left should have better default behaviors based on the next action of the user. For example: When you reveal or hide areas but subsequently left or right click on a token the select control should auto work. This prevents a user from having to onerously choose the select control before working with tokens again. This is VERY much needed behavior. In fact clicking on a token should always auto select. 2) When a turn order is added for a token, this absolutely should not affect the current (green shaded) turn location. A new combatant enters the field and everything gets mucked up. No. Leave the current token the same. This is also true for re-sorting default behavior. Leave the green currency unaffected. 3) There needs to be a select group function somewhere. This allows the GM to choose a cast for the evening or different casts of journal entries as scene sets. Then, when the GM is on a page, a cast set can be chosen and all of them are added to map at the same time. 4) Journal entries should have a set of flags for initial visibility. If this flag is set to false the associated token comes onto the map (and turn order - see 5 below)visible only to the GM. 5) Anytime a token is placed on the map by default is initiative should be rolled and an entry created in the turn order. If the initially visible flag is set to false, players should not see that token's initiative entry. 6) The Path functions should have a relationship to the right click menu for a token. Show Last Turn's Path should be an option. That would move the token back through its last move (as long as the player moved it properly using the pathing). Like a replay button. 7) Journal entry and cast sets should be storable and retrievable and absolutely NOT stay junking up the currently viewable journal. This is a general case pattern needed for any list of things. There should be storable and retrievable macros, not just a giant list. 8) The visibility of a token to players should be a right click token menu item so the GM can quickly make a token disappear while maintaining its location. 9) When the GM left or right clicks on a token the pulldown menu for the chat (who is speaking or acting) should auto-change to that token's journal entry. 10) When a token is pulled from a journal entry to the map, its ownership, name, and as much of the rest as can be datawise should go with that. Having to re-assign the token to the player is ridiculous.