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Savage Worlds character sheet, Wounds not affecting Attribute tests

Thank you Josiah Bradbury! I think I found a "bug". Wounds only affect Skill tests not Attribute tests as well. I can't be sure that this isn't an edition thing but in Deluxe they affect all Trait tests and all Skill and Attribute tests are Trait tests (pg 62).
Alright I'll check into that. Quick question, should wound/fatigue modifiers apply automatically to the quick macros as well? or should it just the character's traits like skills and attributes?
>> should wound/fatigue modifiers apply automatically to the quick macros as well? I'd say Yes. You're rolling from the character sheet, it should be using the character rules. Another reason, for my campaign, I've got macros that show on the bottom that do the normal dice rolls - a d4-2, d6, d8, d10, d12, and the strength and melee damage. I don't know if that would be a "normal" setup - so the Quick would be used for that. Thanks for the work, Josiah.
Also, there's another SW Character Sheet thread here: <a href="https://app.roll20.net/forum/post/882106/savage-wo" rel="nofollow">https://app.roll20.net/forum/post/882106/savage-wo</a>... Maybe we want to consolidate in one place?