I'm trying to create a simple macro that sets the attributes of a token i have already manually set to represent a particular mook character sheet but when i try and run it the results or sporadic, this is the code I'm using: !token-mod --set bar1_link|npc_speed bar2_link|npc_ac bar3_link|hp bar3_reset|1 bar3_link| Essentially what i'm trying to do is make a macro that sets up the default token for a mook character sheet the way i like it. Setting speed and AC for two of the attributes and setting the max and current of attribute 3 to the hp but then clearing the link. What happens is sometimes it doesn't do anything, other times it applies the previous character sheet i'd set the token to represent and sometimes it gets it right but in all circumstances it clears the name field completely which i also don't want. This is just the first bit of what i'm trying to do, really what i want is for it to also see if the mook character has darkvision and change those settings accordingly but not there yet, also if the %%NUMBERED%% text could be slotted in at the beginning of the name that'd be good but as at the moment i seem to be causing the name to be blanked out i'm not hopeful. I'm sure all this is down to me doing something stupid but i can't see what, if i'm missing something or if this whole thing could be done using an existing API feel free to point me in that direction. Thanks