Hi folks - So sometimes a subgroups of characters enters the cave while the rest remain outside. I would like to be able to move a subgroup of characters onto a new map while the remaining characters stay on the old map. Ideally, voice chat (but not text chat) would be tied to each map, so that the cave-exploring characters could talk with one another (and with the GM) while the outside characters could talk with one another, but the two groups could not communicate with each other. It might be necessary to freeze player-initiated token movements on the GM-unattended map, too, especially if dynamic lighting is set. I, as GM, would have control of this, and could myself choose to speak to one group, or the other, or both at once (in the latter case the two character groups could also talk, I guess). If the game had two GMs, one GM could run each part of the game (haven't tried two GMs yet, if that even works in Roll20). WIth one GM, the 'outside' part of the party could talk with one another and ping the GM by text chat if they decided to race into the cave spontaneously. Thanks for listening. Thom