I have made a Character Sheet using Google Sheets that I have been using for some time. The google sheet imports from a custom database that I built with excel as well. The functionality is all there, except it doesn't do rolling, and of course it doesn't work in Roll20. There are several sections to it. Attributes, Armor Builder, Weapon builder (it will build the weapon based on the weapons design, and then spit out what it is your are supposed to roll...) Whether it is used as a guide, or a direct translation isn't really important. What I need is something that is playable in roll20. The game is point based, and each level costs more and more points. There is more to this but not needed in OP. To get a basic character sheet with some buttons, ability to add new skills (that reference the appropriate attributes with a dropdown maybe, and the formula to "level up" with invested points that are earned - the XP -). In summary: Racial Template (for attributes) Attributes HP / Def (based on custom formula I have) HP / Def / P+ for armor (Custom and will be explained if you are interested) Ability to add new skills using the points trees that I use, which will have reference to attributes dropdown box Ability to add new attacks (this would including the attributes of the weapon. To Hit: 1D20+Attr+Skill Damage: Dtype+(P+)+Misc (type="number") The key part of this is the point system used in leveling up. There are no classes when you level the class up and it grants you bonuses. In this game everything is individually leveled up with points. And each skill tree has a pattern of point costs. The hardest part is implementing this point tree pattern. I will share the Google sheet so anyone can see it's functionality. This character sheet does not have to be as complicated. I can get more functionality built into it later when I have more money. Copy of Character Sheet - Google Sheets