It seems that WOTC have published Icewind Dale: Rime of the Frostmaiden with most combat maps using a square grid of 10 ft per square. Roll20 have implemented all their maps as 10 ft per square - and each square remains at 70 pixels. It then implements the 0.5 scaling factor on the maps so that the grid can be 5 ft per smaller grid square, but this works by getting the grid to have squares that are 35 pixels in size. This means that players have to ZOOM IN to get the map to show the same size tokens. This means that the NAMEPLATES are twice as large as they should be, and they blot out anything in the square immediately the token. This makes the map fairly useless for combat, unless all nameplates are switched off! Why can't roll20 rescale the maps so that the combat map of 5 ft squares still uses 70 pixels per 5 ft square? ---- I suspect this is the same for any combat map where the scaling factor is used.