Hello guys, when i first read about the new duplication feature i was very happy. After a few experiments it shows that the arrangement of overlapping tokens/tiles doesnt follow the exact same order as in the original. which means: having a ground texture, under a shadow texture, under a wall token, won't come out the same way but get messed up and shadow ends up at the bottom or something like that. The outcome seems a bit random and i cant get it to work, if this wont be fixed the feature is next to useless, cause it brings lot of extra work in terms of correction etc.