Hey Cassie, French DM here. I ran into an issue that is probably linked to recent deployment of crowdin for roll20 translations. Just to let you know it. All my PC skills attributes are now translated in french, so all formula trying to catch @{skills} variables are no longer working (weapons, spells, complex forms, etc.). For example, if @{primary_melee_weapon_skills} refer to @{unarmedcombat}, dice pool no longer add skill score because in attributes, @{unarmedcombat} is now called @{combatàmainsnues}... Link to the post in Translation & Crowdin Changes: <a href="https://app.roll20.net/forum/post/9382237/translation-and-crowdin-changes/?pageforid=9568891#post-9568891" rel="nofollow">https://app.roll20.net/forum/post/9382237/translation-and-crowdin-changes/?pageforid=9568891#post-9568891</a> As I'm not sure if the issue is really linked to crowdin, I prefer to let you know about it too. Note that grunts are not affected. Thanks for your work on this sheet, it's a real pleasure to use it for my weekly shadowrun dose !