I have altered the section of the house rules document titled "XP Progression" and "XP Rewards." ....pray that I don't alter it any further. (Two big changes: XP amounts for 11th level and higher have been reduced , and when you train XP for gold during downtime, it only takes 4 workweeks to complete that activity no matter how much gold you spend.) XP Progression : We will be using a slower XP progression track that is loosely based on the Fighter class from the AD&D 2nd Edition rules. Why? Because Rappan Athuk was written using “old-school” design principles with high amounts of treasure, as that’s what players needed to gain XP in the original rules, so an older XP progression makes the campaign run as intended. Level XP Needed Level XP Needed 1 0 11 375,000 2 1,000 12 500,000 3 2,000 13 625,000 4 4,000 14 750,000 5 8,000 15 875,000 6 16,000 16 1,000,000 7 32,000 17 1,125,000 8 64,000 18 1,250,000 9 125,000 19 1,375,000 10 250,000 20 1,500,000 XP Rewards : You gain XP for defeating monsters. This does not necessarily mean killing them. If you drive off a dangerous enemy, or capture a group of brigands alive, that counts as “defeating” them. You can technically “defeat” a single creature multiple times if he lives to fight another day. For every 1 gold piece that you spend while training in downtime, you gain 1 XP. You must spend four workweeks training during downtime in order to gain this benefit. For example, if you want to spend 720 gp on class training to gain 720 XP, that will take 4 workweeks. Furthermore, each party member gains 50 XP per hour of actual gameplay. For example, if your group plays a 4-hour session, you each gain 200 XP. Finally, if you clear out a dungeon level or complete a story goal, each member of your party gains XP equal to 10% of the total XP needed to reach next level. For example, if your adventuring party is 4th level and needs 4,000 XP to reach 5th level, and you save a local villager from a band of orcs (e.g., a story goal), each hero gains 400 XP on top of their other XP rewards.