Given the Abomination Vaults adventure path is so popular it is under development to be released in D&D 5th Ed. format, I would beg the Roll20 staff to reconsider working on this set of modules for Roll20 and Pathfinder 2e. Previous threads have indicated Roll20 has abandoned the Abomination vaults Secondly, I would suggest that the most popular types of modules (Pathfinder, D&D, etc) are those which give the greatest flexibility to players in choosing their character composition. Those modules that limit players choice of race and/or class and background (Extinction Curse and Troubles in Otari come to mind) are significantly less attractive in my opinion. I'd love to see some statistics from Paizo for sales numbers on the various adventure paths for Pathfinder 2e. The fact that Age of Ashes was never produced for Roll20 perhaps got Pathfinder 2e popularity on Roll20 off to a rocky start. That was followed up by rolling out Extinction Curse which apparently wasn't a smash hit. Perhaps Agents of Edgewatch was also lack-luster which led to skipping Abomination Vaults and Fists of the Ruby Phoenix? Strength of Thousands and now Quest for the Frozen Flame have shown up in a more timely manner. The Quest for the Frozen Flame synopsis leads me to believe it is another of the somewhat limited player composition scenarios as it suggests players must be members of the Broken Tusk clan (barbarians one and all?). From a marketing standpoint, having the entire line of modules for Pathfinder 2e available for purchase on Roll20 would seem to be a good idea.