
Hello, it is I once again. I finally have the Downtime System in a Place where I think it is okay to share with everyone. Important Note: I have NOT made the craft and research yet. I will be adding that soon. So for now, consider this an early beta release of the Script! Side Note: For anyone that would like to support me as I make more Scripts, you can do so here REALLY IMPORTANT: This Script does NOT work without ChatSetAttr, so make sure to download that as well before using this Script. You can download it here or you can just install it. Features: A System where all Downtime Options are in one place and every option is completely automated. Buttons for your clicking pleasure Automatic gold removal Display of Downtime per Character Ability to set Downtime of ALL Characters Ability to set Downtime of only a certain Character. GitHub Repository GitHub Gist How To Use:
!down - opens the Downtime Menu for Players and the GM. Players will have a different menu from the GM. (Players need to select their character to be the one they're speaking as before issuing the command)
!down --sel - opens the Downtime Menu for Character of a selected Token. (This requires you to select a Token before issuing the command)
!down --name {name} - opens the Downtime Menu for a
specific Character based on Name. (This will not work if multiple
Characters share the same name)
!down --charid {id} - opens the Downtime Menu for a specific Character based on ID.
Here is a little Guide on how to use the Script.
First of all, either select one of the sub-options of the command OR
select the character as the one you#re speaking as before you issue the !down command.
This is not necessary for the GM.
Then there will be a menu in the chat for the one that has issued the
Command. If you have not set up any Downtime, then the Buttons will not
work as a certain amount of time is needed for each Activity. The
amount of time is displayed in the GM-Notes and in the Menu that the
Players see.
The Player Menu:
The GM Menu:
The GM will be able to edit the downtime of all Characters. If the GM
issues the command with one of the suboptions, he will be able to edit
the downtime of that specific character.
For the Players: If you click on "Brew Potion", there will be a
prompt, which asks you to input the Rarity and the Amount you wish to
craft.
Afterwards, there will be another menu in the chat, which will allow
you to specify which Potion you would like to brew and how many. When
you click "Brew Potion", it will add the desired Potion and remove the
money as well as the Downtime.
When you click work, there will once again be another prompt, which
asks you what skill or tool you wish to use and for how long you wish to
work. It will automatically give you the money when you have chosen all
this.
Next, when you click on Train, it will give you a few more prompts.
After which, there will be another menu in chat, where you can once
again specify what you would like to train.
And last but certainly not least, the Crime option. Click this,
select a skill or tool and another menu will appear in Chat. Put in a
targeted value and the DC will update automatically. The GM will be
notified on how many of the three checks you pass or fail.