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Dynamic lighting wall's that the player can see through

Score + 2
This would allow me to create glass walls and things the players can see but can't reach with there character token Cliff faces Would absolutely love this

Edited 1659804806
This was added recently, select a dynamic lighting line and change it from wall to one-way, and there's a button to control which direction the one-way vision goes.   Unless you're looking for two-way windows, for those I just make a gap smaller than the token size.

Edited 1659805471
Two-way transparent barriers are supposed to be coming available soon. As MysterX suggested, small two-way windows can be created by using small gaps. For larger windows, I put tiny rectangles or dots spaced close enough to restrict movement but wide enough to allow vision (think of it as the frames between window panes).
Thanks guys, shame it doesn't work in legacy