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Privacy Issue/Breach | "My Games" REVEALING my"SEARCH"-HISTORY to ALL players - Reveals Major spoilers to players. FIX PLEASE

Hello, With this issue, I wish to address a problem that concerns secrecy and privacy. Under the "Upcoming Games" tab (or Games -> My Games), you will find all games that have been launched, descending from most previous to last. The issue is quite evident: Second and third parties can view and see the history in which the games have been launched, even if of insignificant matter, such as opening a game and merely looking up some information. My personal problem: I am a GameMaster for many years and split up my campaigns with different "Games" in Roll20.  My player base remains roughly the same, thus, the players are all within the same group of campaigns. Because my Games intertwine and are interconnected due to story telling and general lore/world building, it is imperative for me to look up previous character sheets, maps or other handout information. However, my players can at all times see that I am doing this research work. In this specific case, one of my players saw that the order of the games have been changed for no apparent reason. And due to the story involvements within the running game, that particular player could not avoid major spoilers! Now my player made a connection between major story arcs, just with the hint of the launched campaigns that lay years back. I wish for this to be changed globally. I do not want my (Browser) History to be shared with my players. Why would it matter to my players what game I personally launched that they may be part of, just if I wanted to look up something? Because of this, too, the order gets messed up, invalidating the only reason to have a globally updated "access log" of this to sort the current running games. For this matter, I must say that I feel my privacy violated and do not wish that my actions are visible to my other players. They don't need to take interest in when I access which of my campaigns.  If, however, there was an option to check and just configure, I apologize, though I have not found them. Please, consider heavily to change this, as I see it as a matter of privacy. In an environment where storytelling is key and where out-of-game hints must not affect the player, I strongly advise changing how this works. What I suggest: Make the "My Games" / "Upcoming Games" client sided. Only when a player does something, only his personal order will be affected. Simple. Thank you for your patience.  Sincerely,  a slightly upset and (paying) long-year-supporter of Roll20.net
It'd be even simpler... just remove all Players from finished campaigns... this way, none of your players can access earlier campaigns anymore and you can freely have a look at those campaigns or reuse assets...
Unfortunately, this is no option for me - also, it does not fix the underlying issue that the system shares my actions.  I continue some campaigns or have overplapping playerbases in those games, sometimes I have simultaneous campaigns running.  I just dont want my actions to be broadcasted by Roll20. There is no need for Roll20 to work like this. Just make it a personal preference that the game you launched yourself is at the first place (descending).  (Of course i dont speak of you personally, this is an general example)  But thank you, i may consider doing your method for out of date games, of which i dont have many that slid into irrelevancy. 
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As an alternative to removing players from a game, you can creat a copy of a game (without players) and open that one. not a preferable solution, but you can use this at this momenyt.
Another thing you can do is just to have a generic start / landing page the player flag is set to. This way, you can work on other Maps / Handouts without your Players seeing it. And if you have multiple groups for the same game, only give permissions to those players currently in game and don't use "All Players" as permission... This way you can ensure that no one you don't want to read Handouts or see characters is able to... Yes, not the solution you want to see, but a way you might want to do it. Other than that, I recommend you try Martijn S.' suggestion about the copy of the game to work with... I, too, would like to know, how Roll20 does this. Maybe there is a "last accessed" attribute for each campaign and it is set if the GM accesses it whenever he / she does and the games are just ordered descending for everyone with access to it? Snikkas said: Unfortunately, this is no option for me - also, it does not fix the underlying issue that the system shares my actions.  I continue some campaigns or have overplapping playerbases in those games, sometimes I have simultaneous campaigns running.  I just dont want my actions to be broadcasted by Roll20. There is no need for Roll20 to work like this. Just make it a personal preference that the game you launched yourself is at the first place (descending).  (Of course i dont speak of you personally, this is an general example)  But thank you, i may consider doing your method for out of date games, of which i dont have many that slid into irrelevancy. 
Martijn S. said: As an alternative to removing players from a game, you can creat a copy of a game (without players) and open that one. not a preferable solution, but you can use this at this momenyt. I will try this out and see if this works. Having double (at worst) the campaign amount seems daunting to me, but it would be a work-around, though a messy one. Thanks for the hint.
Unfortunately, this does not resolve my issue. I do know how to setup multiple groups within one campaign (one game) and have them run it without knowing of the other groups existence (if it was not for the chat log!). The "My Games" tab, however, is what bothers me most. As far as I could observe it, the games order is the order from the "last launched" by the GM or affiliated Co-GM/admins. Then the entire player base of that launched game can see that this game has been launched, which is precisely the point of my problem. TheMarkus1204 said: Another thing you can do is just to have a generic start / landing page the player flag is set to. This way, you can work on other Maps / Handouts without your Players seeing it. And if you have multiple groups for the same game, only give permissions to those players currently in game and don't use "All Players" as permission... This way you can ensure that no one you don't want to read Handouts or see characters is able to... Yes, not the solution you want to see, but a way you might want to do it. Other than that, I recommend you try Martijn S.' suggestion about the copy of the game to work with... I, too, would like to know, how Roll20 does this. Maybe there is a "last accessed" attribute for each campaign and it is set if the GM accesses it whenever he / she does and the games are just ordered descending for everyone with access to it? Snikkas said: Unfortunately, this is no option for me - also, it does not fix the underlying issue that the system shares my actions.  I continue some campaigns or have overplapping playerbases in those games, sometimes I have simultaneous campaigns running.  I just dont want my actions to be broadcasted by Roll20. There is no need for Roll20 to work like this. Just make it a personal preference that the game you launched yourself is at the first place (descending).  (Of course i dont speak of you personally, this is an general example)  But thank you, i may consider doing your method for out of date games, of which i dont have many that slid into irrelevancy. 
Snikkas said: …  Having double (at worst) the campaign amount seems daunting to me, but it would be a work-around, though a messy one…. I can relate as i have hundreds of games. A good naming convention for campaigns is necessary. As organizer of epic events the number of my games grows about 40 epic campaigns per year. And since there is no (good) way to look at content of modules and gameaddons outside of a campaign, i create a reference campaign for each module/gameaddon.
I think that a feature request must be issued to address this.  Laying out a design for a more optimized archive of games and improved ptivacy settings seem. to be reasonable.  Sometimes, campaigns get split up, and where one campaign exist, several games may be created to keep specific player bases and concludes dungeons seperated.  Unfortunately, this is not the case - more so, it is impossible.  Natrually, this issue does not concern the broad amount of people using Roll20. However, this would vastly improve the amount of organization for GameMasters, as well as improve privacy issues (which was my main concern to begin with).  Is there a way to articulate a formal feature request outside of this singular forum thread?  Martijn S. said: Snikkas said: …  Having double (at worst) the campaign amount seems daunting to me, but it would be a work-around, though a messy one…. I can relate as i have hundreds of games. A good naming convention for campaigns is necessary. As organizer of epic events the number of my games grows about 40 epic campaigns per year. And since there is no (good) way to look at content of modules and gameaddons outside of a campaign, i create a reference campaign for each module/gameaddon.
You could try sending a help request through Help Center. ( <a href="https://help.roll20.net/hc/en-us/requests/new" rel="nofollow">https://help.roll20.net/hc/en-us/requests/new</a> &nbsp;) That's usually used for bug reports but I don't see why it couldn't be used for new feature requests. I think it would be more useful&nbsp; for players &nbsp;if games were sorted by the ones last accessed by&nbsp;the individual ,&nbsp; with that information stored in a cookie. If the cookie is deleted, the sorting could default to&nbsp; alphanumeric by game title. It would be even better if the sort order was selectable. Having the games sorted by "last opened" as it is now doesn't bother me at this time, though I can see it doing so in the not too distant future due to how my campaign is evolving.&nbsp; Snikkas said: I think that a feature request must be issued to address this.&nbsp; Is there a way to articulate a formal feature request outside of this singular forum thread?&nbsp;
I will look into the help-center, too. Thank you for the hint. Yes, if the choice of how the games were sorted was the players, this would prevent my specific issue (as long as the players choice cannot be "What ever the Game-Owner/Admin launched last without their consent "). Such things as "tags" do exist, though it is just a minor tool to search for your games - which only the GM/Admin can change or set up.&nbsp; Unfortunately, there is no "Sort by" filter, which is precisely what would fix the issue. Sort by last launched (only by yourself!) Sort by time of creation Sort by name Sort by selected tag(s) Those I could think right away. Cheers Rick A. said: You could try sending a help request through Help Center. ( <a href="https://help.roll20.net/hc/en-us/requests/new" rel="nofollow">https://help.roll20.net/hc/en-us/requests/new</a> &nbsp;) That's usually used for bug reports but I don't see why it couldn't be used for new feature requests. I think it would be more useful&nbsp; for players &nbsp;if games were sorted by the ones last accessed by&nbsp;the individual ,&nbsp; with that information stored in a cookie. If the cookie is deleted, the sorting could default to&nbsp; alphanumeric by game title. It would be even better if the sort order was selectable. Having the games sorted by "last opened" as it is now doesn't bother me at this time, though I can see it doing so in the not too distant future due to how my campaign is evolving.&nbsp; Snikkas said: I think that a feature request must be issued to address this.&nbsp; Is there a way to articulate a formal feature request outside of this singular forum thread?&nbsp;
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