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Duplicating character sheet as a player.

So, i am playing a homebrew campaign and as a summoner i need to set up many creatures that would be available to summon. Since I don't want to bother our DM with duplicating my sheets every time (i know there is an option to do it as a DM under "Edit") is there i way i can be granted permissions to do it as a player too?
Not as far as I know. Druids, shapechangers and all the variety of casters with  summoning magic require at least some work by the GM. :) Hopefully yours has a Pro account so that they can make use of some MOD scripts that help with some of that.
1699419833
Gauss
Forum Champion
Milan, taking another tack here, why do you need to duplicate the sheet? 
Hello Rick and Gauss and thank you for your replies. The reason i need to duplicate the sheets is because my character, much like a druid, will be able to summon different creatures that are of the same type and have the same base stat block. In my case, my summons will be a variety of turtles, each having different abilities and i will need to create a total of 20 of them... Our DM is quite busy and I would rather not bother him with this but i guess i have no choice. Doing it manually is also a bit of a chore, since i have to edit the settings of each sheet, to match the rules of the homebrew and have to add the same racial abilities to each one of them by hand.
1699455793
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
What you could do is create them in your own game and then use the character vault to move them to the actual campaign. Note that this would either require you to upgrade to a plus subscription for one month or require your GM to have a plus or higher subscription.
1699467041
Gauss
Forum Champion
Milan K. said: Hello Rick and Gauss and thank you for your replies. The reason i need to duplicate the sheets is because my character, much like a druid, will be able to summon different creatures that are of the same type and have the same base stat block. In my case, my summons will be a variety of turtles, each having different abilities and i will need to create a total of 20 of them... Our DM is quite busy and I would rather not bother him with this but i guess i have no choice. Doing it manually is also a bit of a chore, since i have to edit the settings of each sheet, to match the rules of the homebrew and have to add the same racial abilities to each one of them by hand. You probably don't need 20 copies of a creature's character sheet, just 20 tokens of that creature.  If they have different sub-abilities I would just list them all on the same sheet. Then put an indicator (such as a colored dot) on each token when it is summoned to indicate which sub-ability it has.  Example:  Turtle has a sub-ability that deals acid damage so I put a "green" marker on the turtle token when it is summoned. The sub ability is labeled so that I know it applies to "green" turtles.  Similarly, a "red" turtle deals fire damage, so I put a "red" marker on the turtle token when it is summoned. It's sub ability is labeled so that I know it applies to "red" turtles. 
Alternatively , and this may depend on what game system you are using, but I know that  with the   D&D for 5e by Roll20  character sheets , your GM could make duplicates of a stock turtle NPC and assign them to your control, after which you could customize the individual sheets. (Assign control only to duplicates, not the original that's pulled from the compendium)