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Map Pins are here in Early Access beta for Pro and Elite subscribers!!

Hi Novercalis, for our beta release, we focused on the ability to pin handouts - but  we do plan to support creating pins from scratch as well! Thank you all for your input thus far <3  Fran said: Hello pros!! We are LOVING the feedback and input thus far and are so excited. Its SO COOL seeing your pins out in the wild and in your games. Its also really nice to see some warm fuzzies - your good vibes are sending smiles across the team. Some of the biggest buckets of feedback we've gotten so far across the forums and our feedback forms are as follows: Pins : Sizing adjustments  Customization with colors, icons, and shapes Customization with images Ability to create a pin from scratch Pin-to-Pin navigation and other potential reactions. Support for Explorer mode Tooltip : See more content on the tooltip More control and consistency regarding info presented in the tooltip Improve content legibility  Images and GM notes in the 'custom' tooltip  Information Structure:  Player text is intermingled in the GM notes of a handout Players don't/shouldn't have access to long form handouts from which a tooltip is generated  We can't tackle everything at the same time ofc, but our devs are hard at work iteratively approaching your feedback so that we can get stuff out to you all!  A sidenote: if you create a pin from a header and then you change the text of that header, you will get the relink error.  Create pin from "Approaching the Inn" header in a handout  Change "Approaching the Inn" to "Approaching Sabor's Inn" in the handout.  Pin Tooltip Error  If you change the text, delete the old pin and drag a new one, its frankly the easiest way to handle that. 
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If you can create a Pin from scratch on the map... What'd be nice is: Right-click ANY token and convert it into a Map Pin.  This way we can take pre-existing "map pins" (before the Feature came out, for example Room Number tokens) and convert them into the official Map Pins feature.  Right Click > Set As Map Pin
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Cool, cant wait for creating pin from scratch. Also, when that becomes a thing, if we can have a feature that will then allow us to create a handout from pin (assuming, these new pins doesnt require handouts) hypothetical example: Hidden Shield a player found under the bed, triggers a pin, explains what they found, the identified or arcana checked it and I can quickly click on "create a handout" of said pin for the player. Even better, allow them access to create a handout and automatically assigns it to them (journal/edit)
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Very important point, yes! Novercalis said: So Transmogfy doesn't copy over pin. Wish it did. Should at the least, allow it if the handout is in the other game Edit: So thinking more on it, the current version of pin now "kinda sucks" (don't get me wrong, it is amazing) but for the purpose of this post and use case, it's still a bummer.  So I like to create multiple games as DM Only. These are modules and chapters of larger stories. Example: Dragons of Stormwreck Isle > Vecna: Nest of the Eldritch Eye > Lost Mine of Phandelver > Dragons of Icespire Peak  each is it's own chapter/arc in my official table. So I let to set each story seperate, in a clean state and then create my official game table for my players and simply transmog everything I need over. It keeps things organized and all that jazz. So if I was to prep all my maps with pins, it becomes useless, as it all disappears. So this becomes a feature that I can't utilize. I'd have to once again pin stuff and the whole purpose of creating those previous games is to set it once and forget it. So I still have to rely on my own tokens and use Supernotes and GM info to store info for my players. -------------- Thus, as cool as it is, it links to the handouts and you can create this pins from handout, I wish we can just create the pins w/o the requirement of the handouts. Or make it optional, where you can link a pin to a handout/section. [[Handout Name: Section2]] [[Handout Name: Section 3]].
Awesome looking feature. I will definately be using this feature myself when released to Plus users. Any estimation on that timeline?
Hi Roll20 team.   Not sure if anyone else has said this but when you click on the image in the map pin to enlarge it, would it be possible to make the enlarged image bigger?   Many thanks!  Rob 
yes