EDITED Now that there are new map pins, and other nice thing, could there are a simple ON/OFF light switch on character tokens and map/item tokens (similar to map pins). It would make any kind of exploration/horror/mystery games extra special. And I don't think it would demand any new properties with the system (tell me if I'm wrong about that.) I know that there is Torch API (how ever that works) but some easy to use single click for all the dynamic light users would be nice. I also know that this has been asked before, but clearly it didn't unfortunately moved forward. __________________________________________________________________________ More precisely I would like to give my player the ability turn ON/OFF light with both their own characters tokens or neutral map tokens. Even better would be following idea: (without excluding the other) Let us have light source = (!), a line = _________ and a switch = 㐟 (<|>) . It would be similar to the way that GM can set up the boundaries of the doors and windows, thus GM could also set up a line (invincible to the players) between the Light and the Switch on the maps Light tool layer. !____________________<|> 㐟