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Add ON/OFF "lightswitch" option for token with dynamic lighting.

Score + 2
1769387592

Edited 1769538347
EDITED Now that there are new map pins, and other nice thing, could there are a simple ON/OFF light switch on character tokens and map/item tokens (similar to map pins). It would make any kind of exploration/horror/mystery games extra special. And I don't think it would demand any new properties with the system (tell me if I'm wrong about that.) I know that there is Torch API (how ever that works) but some easy to use single click for all the dynamic light users would be nice. I also know that this has been asked before, but clearly it didn't unfortunately moved forward. __________________________________________________________________________ More precisely I would like to give my player the ability turn ON/OFF light with both their own characters tokens or neutral map tokens.  Even better would be following idea: (without excluding the other) Let us have light source =  (!), a line = _________  and a switch = 㐟 (<|>) . It would be similar to the way that GM can set up the boundaries of the doors and windows, thus GM could also set up a line (invincible to the players) between the Light and the Switch on the maps Light tool layer.  !____________________<|> 㐟
If the page has Dynamic Lighting enabled, right-clicking on a token pulls up a context menu where you can toggle vision and light on/off:
1769534768

Edited 1769535195
Wow. That's a nice trick. Good to know. Thank you for telling me. BUT is there away to give to the player ability do the same? As I should have been more clear that my request/suggestion is do give the player the ability to turn ON/OFF the light source. Like how they can open doors and windows.
Now if you can't give this ability to players then I'm going to make new post with rewritten request/suggestion.
You can give players that ability using a MOD (specifically TokenMod), but that requires the game creator to have a Pro subscription.
1769536979

Edited 1769538267
Like similar map to icon. Like light sources, though having map icons/token, cannot be turn on & off by players even though they can move them. (Same with their own characters tokens). Here my idea. Let us have light source =  (!), a line =  _________   and a switch = 㐟 (<|>) . And similar to the way that you can set the boundaries of door and windows, so GM could set up a line (invincible to the players) between the Light and the switch on the maps Light tool layer.  ! ____________________ <|>   㐟
Rick A. said: You can give players that ability using a MOD (specifically TokenMod), but that requires the game creator to have a Pro subscription. That's nice and all, but doesn't really cover what I'm after here. Though thank you for helping to refine the idea/suggestion/request.