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Pop-out Initiative Tracker and support for projectors and TV's

Score + 12
A friend of mine and I use Roll20 at our game table. We have similar setups with a TV/projector on the table. We use Roll20 to display the maps on the table, and it would be nice if we could clear the screen. Both of us use a separate account for the table so the DM can control what we all see as a group. We would like settings that allow us to pop out or hide the initiative tracker, as well as hide or disable the bottom bars showing who's online, so all we have is a nice, clean view of the map.  For others with fewer resources or different setups, it may be handy to have a setting in the GM side that would allow the GM to have a second public map and pop-out initiative tracker.  
Would be very nice to be able to pop out the initiative tracker, allow me to drag it to my other screen so players can more easily see it.
Our group would use this every week!
It would help diversify and make roll 20 more unique.
1771079225

Edited 1771079253
Being able to pop out the initiative would be very convenient. As for hiding the bottom bar that shows who is logged into&nbsp;the game, that can be minimized to show "Name Only". Also, you can install the Stylus browser extension and use a Stylus script to completely hide them as discussed in this thread:&nbsp; <a href="https://app.roll20.net/forum/post/12423335/how-do-i-get-rid-of-the-stupid-nameplate-at-the-bottom-left-of-my-screen" rel="nofollow">https://app.roll20.net/forum/post/12423335/how-do-i-get-rid-of-the-stupid-nameplate-at-the-bottom-left-of-my-screen</a>
Rick A. said: Being able to pop out the initiative would be very convenient. As for hiding the bottom bar that shows who is logged into&nbsp;the game, that can be minimized to show "Name Only". Also, you can install the Stylus browser extension and use a Stylus script to completely hide them as discussed in this thread:&nbsp; <a href="https://app.roll20.net/forum/post/12423335/how-do-i-get-rid-of-the-stupid-nameplate-at-the-bottom-left-of-my-screen" rel="nofollow">https://app.roll20.net/forum/post/12423335/how-do-i-get-rid-of-the-stupid-nameplate-at-the-bottom-left-of-my-screen</a> Thank you for that info, I do use the name only for the logged-in bar. Stylus is something I will definitely use for now. Although I think having the option would be nicer, so we do not have to bloat our browsers with addons. Again, thank you.&nbsp;
The fact that there is a program/addon just to hide the bar shows 2 things, 1 it isn't hard at all to implement, and 2 there is enough demand for the feature to be worth making such a add on and maintaining it. Roll20 should be able to implement something like this super easy even if all they do is integrate that addon or something. Theres a lot of no computer literate people out there that anything more then basic browser stuff and they won't understand or will be to intimidated to try it.
1771701439
Gauss
Forum Champion
Necoryu said: The fact that there is a program/addon just to hide the bar shows 2 things, 1 it isn't hard at all to implement, and 2 there is enough demand for the feature to be worth making such a add on and maintaining it. Roll20 should be able to implement something like this super easy even if all they do is integrate that addon or something. Theres a lot of no computer literate people out there that anything more then basic browser stuff and they won't understand or will be to intimidated to try it. Just to clarify, Stylus is not a "program/addon just to hide the bar". Stylus is an extension that modifies how webpages look. It can be used for modifying how the bar looks, or for a thousand+ other things. It is not even specific to Roll20.&nbsp;
Another thing that came to my attention regarding this is the fact that the initiative tracker window does not stay in the location or shape it was last placed in when you exit combat and reenter it.&nbsp;Though being able to pop out the window and hide the chat bars would still be the priority for the time being;&nbsp;It would be awesome if you could make it so that the windows stayed in the same location and size, and so that they would reappear on the same screen and in the same location, or just stayed as a permanent fixture no matter the map or battle changes.&nbsp;