@b33f3r - So I have actually addressed this several times before but let me re-iterate, choosing which AC to apply relies heavily on the context in which it needs to be applied. For me, simply choosing the highest of 2 values and using them in a macro removes player/DM control over that decision and I dont believe that is a good idea. it's also no secret that I am not a fan of using the "target" features within macros. This is why it has not been added to the sheet thus far. Anyone that wants to use the max AC value in there games already has several options - Mentor level GM's can customise the sheet and use it in their games to fit the needs/desires of their group Players that are setting up macros to use the target features of roll20 can calculate the max ac value themselves in their custom macros I believe the shaped 5e sheet natively provides some additional features around the max ac/targeting roll20 feature set @Bruticus - Wherever possible, I try to make sure that changes to the sheet do not break existing sheets and require very little to zero player interaction. the only 2 changes that have required anything more than a cursory look over the sheet from players was the initial spell section revamp and the more recent roll template/UoH update. So whilst I cannot promise that there will be no new fields/features added to the sheet, I can say that I will continue to try and ensure that the absolute bare minimum of player action is required after each update. The NPC section of the sheet is another matter as it has always been provided on an "as-is" basis as i've never really been able to find the time to fully flesh it out and get it fully featured.....but the same condition still applies. I will try to ensure that changes do not break or require modifications to existing sheets but I cant promise that wont happen....particularly with regard to the NPC section.