We will begin phase 4 tomorrow at 9AM. This shift will allow the contest to be finished in time. I will tally up the contest in the morning tomorrow PHASE 4 UPDATES & CHANGES BUILDINGS Completed Buildings will now earn MP. You will EARN 1-4 MP for a completed building depending on how many LOTS it takes up. Each District (the town grid) has 36 Lots. You WILL NOT earn MP for completing shared town quests but ONLY for personal buildings you complete. The personal quests of building a house, etc will still earn you MP per lot. If you have completed a building entirely in the past you may retroactively gain the MP for these buildings. This will allow a way for MP to be earned for players who are focused on building instead of exploration. MP should be tracked in your MP/KP Tracker . CRAFTING Crafting quests are being made for the town location. These quests represent things the town needs to grow. Agela will be requesting these items and you may complete these quests multiple times for MP Town quests are a good way to gain MP if you are spending your downtime doing crafting instead of exploring. Look for these new quests in a new thread by Phase 4 Make sure you are following the NEW Crafting guide for generating Crafting Pool Equity. DOWNTIME Your downtime logs should be FINISHED 100% BEFORE phase 4. Use Agela's Log as an example. During Phase 4, the market will open and you should use your CRAFT POOL EQUITY instead of using downtime to fulfill the quests and orders. Make sure you are following the NEW Crafting guide for generating Crafting Pool Equity. During Phase 4, construction is open and you should use your BUILDING POOL EQUITY to complete rooms and buildings INSTEAD of downtime. Make sure you are posting any new buildings and rooms created in the BUILDING page so I can add buildings to lots on the map. We need to be able to AUDIT your downtime logs DURING phase 4 TOWN GROWTH The town is currently a THORP. In order to upgrade the town to a HAMLET you need to complete 1 District (1 36 lot sheet) The number of sheets to level up follows this progression: 0 = Thorp, 1 = Hamlet, 4 = Village, 9 = Small Town, 16 = Large Town This is a modified system to suit our game. Settlement Benefits are also altered due to the desolate nature of our location. We currently have a population of around 160 (10 per completed building per lot - 16 total) SETTLEMENT STATUS The Outpost: Remote Thorp Settlement Size = 16 Base Value Is: 25 (limit you can always buy everything available) Purchase Limit Is: 250 (items you can buy with % chance availability) Spellcasting 1 TEAMS & ORGANIZATIONS In gaining teams and other services, you may recruit and pay for a number up to 1 per player per filled lot per completed building. This means each account can currently recruit and pay for up to 16 individuals BENEFACTORS GENERAL STORE Agela will purchase from you based on the completion of the settlement - currently 16 Each player character may sell goods up to a total of but not exceeding 1600 to Agela this cycle. Items should be requested at individual stalls and you can get to active stalls from the MARKET General Store you can sell up to 1600 gp worth this cycle and you should list the items you are selling so Agela can add them to the store. This transaction can be role played in The General Store but you can go ahead and assume the items sold and the gold gained. The General Store is open to buy items off of you during Phase 3 and Phase 4. CRAFTING POOL When someone requests an item during this phase, the player will spend CRAFT POOL equity (Built up during downtime PHASE 3) In spending the Crafting Pool, the store owner is putting together parts and things that are already mostly finished so this takes NO DOWNTIME The Crafting Pool MUST have enough equity to create the requested item. The Crafting Pool MUST be the right type of crafting pool to create the item requested Ex. Craft (armor) pool spent on making armor and not food