Hello everyone ! I thought I would create a topic for all the questions and help requests I need from this awesome community (instead of creating multiple topics every time?). Sorry for the long post but I'd rather give a bit of context so my questions make more sense down the road. So. Some friends and myself decided to start a proper campaign of a game we've found a couple years ago but never got around to play IRL (we all live in different countries and time zones (T_T)). Thanks to r20, we can now make this a reality. Unfortunately, the game we are trying to play is not very well known (french game called Vermine, published roughly 10 years ago and that stumbled into the abyss after a couple years ><) and possess a very specific rule system. It is an awesome game system but slightly different to the usual ones (at least to my knowledge) we used to play in high school. The system is based on d10s, and only d10s. Which means that some characteristics do not really have a set value, but only that it will allow you to roll a specific number of d10. Also, players have two "reserves" of dice that they can use during combat for example or any given situation where they have to perform actions. This allows them to roll "more" dice than they usually can. For example: The first reserve they have is called the "Effort" reserve. This represents their general physical status (healthy or not, well rested/tired/exhausted, ready to tackle the day or crawling out of bed for example). The second reserve is called "Self-control". This defines their mental status. I've assigned those values respectively to Bar 1 and Bar 2. When they enter combat, a third reserve comes into play. The "combat" reserve is equal to the "Effort" reserve, basically showing the state they're in when they start a fight. Anyway, I'm getting too much into details (sorry ^^) but my first question would be the following: • Is there a macro that would automatically "set" the combat reserve value in bar 3 being the same as the effort one in Bar 1 when the macro is used? I've tried a few things and can't make it work!! Sorry if I don't make much sense! Thanks for your help :) Flow