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[LFG] Never played DnD, looking for short campaign to give it a try

Hi there! The title pretty much says it all.  I'm a 29 y/o in the US who has always wanted to try dnd-style games, but has never really had the opportunity, and roll20 seems like a great way to fix that.  Having, never played these type of tabletop RPGs before, I would really like to find a DM who would be willing to help me figure out character creation as well.  Having never played any tabletop RPG, I have no preferences in any particular ruleset or even game (as I understand it Pathfinders is pretty similar to DnD? I don't know), so if you have an opening in a short to short-ish campaign for a person who has no clue what they're doing, give me a jingle!
Pathfinder is based on 3.5e DnD. it is quite math heavy and rather new-player unfriendly but it could be what you're looking for. Which brings up the question: what are YOU looking for? a roleplay heavy game can feel very different compared to a combat heavy/dungeon crawl game even if they're played on the same system. Then there's types of campaign. there are published modules / adventuring paths, and then there are homebrew worlds and settings. sorry, i don't mean to overwhelm you but it's good to have some expectations going in. the last thing i want is for you to find a game or a string of games that you didn't sign up for and get discouraged from this great hobby. also including your availability would alert potential DMs to your post (i'll have mine shoot you a PM shortly. when he wakes up.)
Thanks for the reply. I am probably going to be more interested in a more combat/dungeon crawl oriented game.  I can't honestly say I have a preference between published and homebrew, since I don't have any basis with which to make the comparison.   If I had to make a list of things I am looking for it would be: towards the relatively fast paced side of the spectrum, more towards the lighter roleplaying, funny/humorous adventure/DM without getting just stupid, relatively uncomplicated so that I am able to actually play instead of spending all my time figuring out HOW to play, players with enough experience to help me figure out how to make a character/play the game, and a length of 1-3 sessions (though longer might be great if I wind up really liking playing.  I just don't want to overcommit) Does that help? As for availability, i'm very open at the moment.
D&D 4th edition is a bit more combat focused, if that's what you're looking for. I've opened a listing for a 4E campaign, though we're still looking for a GM. A couple of places for players might be free now, would you like to give it a try? I'm ending the listing in a couple of weeks.
Alright. I can't offer you a game(as my games are less combat heavy and have more emphasis on heavy intrigue and puzzle solving) but i can help you clear a few things up, be wary as this might get a bit lengthy but it should give you a better idea. Deciding on a system: There are 3 system options that are (actively) being played on roll20 that are d&d in nature. To my knowledge 4th edition and the earlier editions aren't too easy to find groups for in general due to being lesser prefered systems by the majority of the people on here. If you can find 4th edition games like the one Edwin is setting up, by all means go for it as it should still give you the rough idea of how it works. D&D 3.5; This is the eldest system thats still being played a lot to this day mostly because it has the most depth in terms of additional content and thus options to the players as more books get published thus the ruleset and character creation options gets a whole lot bigger which is great for veterans or people willing to do a lot of research but it can feel a bit overwhelming to newer players. D&D 5th; This is the latest and is (in my humble opinion) the easiest one to get into as in most cases having the core rulebook will suffice. It is a fair amount more simplified then 3.5 or pathfinder. Pathfinder; Based off 3.5 but with some revised rules and streamlining in terms of a handfull of things like character progression. It also has a lot of additional content in terms of rulebooks which might overwhelm you as character creation has a lot more options because of the additional content but playing it for a while feels rewarding every time you level up compared to 3.5 & 5th edition which aren't as streamlined in that notion. Honestly, if you know how to play one of these system you know how to play all of these systems in theory. Yes the rules and classes/races/abilities change a little bit but the base idea behind how to play these games does not change. My personal recommendation because there are a lot of groups for it and its easier to jump into and thus more ideal for a new player friendly game would be 5th edition. There are one shots and there are long term campaigns. You said you don't want to overcommit so one shots are your best bet and in my opinion a good call for getting a feel for it, i will mention now however that typically one shots are less in depth and thus have a different style then longer campaigns because of it. Published against homebrew; (You shouldn't have a preference yet untill you've played through a few games, thats normal) -Published generally means that the DM runs a story step by step straight out of a book that includes everything. From monsters, interactable characters, locations and obviously the reason that all of this is happening; Usually you only play a published game once as otherwise you already know whats going to happen before it happens thus making it less enjoyable for most players(think of it as watching a movie for the second time). -Homebrew means that the DM made up his own story and fictive world and will guide you through the world that he created. How to play: It really is as simple as saying you want to do something, explaining what it is you want to do and then seeing if your DM requires you to roll dice in order to do so(in most cases, you would require some kind of roll). The rules that are in the books are generally a guideline on what the DM should ask you to roll for the action you want to take, the reason players should read these books typically is so that the DM doesn't need to ask you to roll something each time and you'll automatically do it to avoid slowing the game down. Obviously to figure out what you are rolling, you'd need a character made which is likely why you wouldn't be certain how to play the game. How to find a game: (Or increase your odds in addition to this forum post) You can find these in the "looking for group" section of this website found here&nbsp;( <a href="https://app.roll20.net/lfg/search/" rel="nofollow">https://app.roll20.net/lfg/search/</a> ) by pressing show advanced options and ticking "once" under "to be played" and then under "playing any of these games" you'll want to imput the systems you are looking for. You'll also want to tick the "new players" option there aswell to make certain you'd join in a game where people don't mind new players. At this specific point in time i see 3 listings using the above mentioned settings along with all d&d/pathfinder games, see which game you'd prefer and apply to it by creating a new topic under those games explaining the situation your in as you've done so properly over here. Games can also be found on other websites; there are groups on facebook and google+ dedicated to running one shots for d&d type systems around that recruit there people from there. I personally don't have experience with this but i have a few people i'm playing with that have found numerous groups there. I'd personally advice to wait with this as typically these groups are for veterans but i'll mention it in advance already incase you'd have had some fun in your first game and want some more options for groups. PS: Sometimes it can take a while to find a game even for people more experienced as typically there are more people willing to play rather so then run a game, because of that there are more players then DM's and thus it is harder to find games to play in. Just don't give up! In the meantime: As you said you'd rather not read all the materials which i can understand, you could look at some youtube videos of games played on roll20 to give you an idea of how a long campaign works; its not quite the same as playing but certain ones (like f.ex: the populair "Critical role") do a really good job at getting new players an idea of how a game is played, keep in mind however that (in my example series that) these guys are all voice actors so their character impressions are of a lot higher quality then the average group. Or if you'd prefer; older video game RPG's (like f.ex neverwinter and baldurs gate or even more recent ones like sword coast legends) should give you an idea of the system aswell as those games are based off it.The main difference with the video game RPG's and tabletop being that unlike in video games, you share the title of "protagonist" with the other players your playing with, it has worse graphics and lastly more manual dice rolling instaid of the game doing it for you. Hope this cleared a few things up good luck with your search /T