Hi Michael, There is no distinction for containers in equipment. There was a discussion a while ago about having a secondary toggle for items that are left on a mount, ship, etc. That is the most likely route that will be taken. Thorsten, Macros should be dynamic. If I add a trait to my ancient black dragon it seems to work. If you are experiencing a case where it does not work please provide a reproduction path. John S, Bonus filtering does work. Please provide a screenshot if you are seeing it not work. Druid Wild Shape ability seems to have some malformed text. I will address this in the next version. Poison damage is correctly doubled as all dice are doubled on a crit I'll look at adding some functionality to track the number of spells prepared. Joss, There's only one check box for skills. Would it be possible to get a check box for "trained skills" or for different ability scores within skills like there is for the ability checks, or are the skills not calculated the same? I don't understand what you're asking here - skills can change their ability by clicking on the ability and selecting a different one. Unless you mean on attachers - in that case little will change there. It isn't a part of the sheet I want to focus much effort on because the effort is large and the benefit is very small as most users (myself included) rarely use it. Wade, I mentioned the same behavior above: FYI I'm experiencing some weird behavior where repeating fields are not being set until I close the page and reopen. I'm noticing this with NPC skills in particular. The field is definitely set, but doesn't show until the sheet is closed. Hopefully this is just some random behavior. I have no idea what is causing it. The sheet is setting the items correctly so it seems to be an issue on roll20's end. If you could open a bug for it I'd appreciate it.