Here is the new thread to report on Storm King’s Thunder bugs as of Patch 1.6 Patch notes follow below As always, if you have any questions or concerns, please let us know in this thread Mel, your Roll20 Production Coordinator NPC Corrections All Giant NPCs Giant NPC sheets have had their +6 Stealth bonus removed. Wight The Wight's sheet Damage Resistances and Condition Immunity have been updated. "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered" has been placed under Damage Resistances. "exhaustion, poisoned" has been updated on Condition Immunity. Mummy Lord Damage Immunities have been updated to correct text - "necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks" Map Corrections One Stone Tribal Warrior tokens have been resized for ease of use. Uthgardt Shaman has been correctly placed instead of Uthgardt Barbarian Leader Goldenfields Ogres with Goblin Huckers tokens have been corrected to link to the correct Journal Entry. Grudd Haug Lower Boars have been added to the GM Layer in their cages in Area 11 Eye of the All Father Dynamic Lighting has been updated to include the spider cave tunnels. Iymirth's Lair 1 This map has had its grid unit correctly updated to 10’ per square. Yakfolk Village Imberu and Nahala have had their tokens updated to correctly reflect their HP. Handout Corrections Credits Handout Credits Handout updated with fixed formatting and team corrections. Great Worm Cavern Handout Handout now correctly links to “young remorhazes”.