Ok so I hope I describe this correctly and clearly. Apologies in advance if I do not. So what I am looking at is some way to have shared lighting in a sense. For example. I have a human that cannot see in a cave and another character that is a half elf that casts light on themselves to allow the human to see. Outside of the light radius the human would not be able to see of course, but the other character is a half elf and can therefore see in the dark. Is there a script or some kind of way to be able to essentially share the light spell vision but not fully share the vision of the half elf so that the human can still see, but not to the extent of the half elf. So basically the human would be able to see the 20ft or whatever from the half elf but as soon as he were to start moving further away from the half elf (like 30, 40+ ft) the sight of the human would dim and/or go away? Again I hope this makes sense. If not hopefully I can come up with another example to make it more clear.