Combattracker is what keeps track of the countdown, not statusinfo. Combattracker was in the past automatically doing a countdown if you assigned a number to a status. So a stun condition of 3 and combattracker would automatically start a countdown to 0. I've removed that as it is way too D&D centric, way to assumptive as other combat systems (including even D&D and unconsciousness) have statuses that do NOT have a count down. They just stay there until removed by healing or something else. Within Combattracker you can assign a status to a token by clicking the add token and entering the "name" of the status. Also it only allows you to enter a number and not a direction (countdown or increase), again being assumptive about always a countdown. That's code I may take a look at fixing. I don't like having to manually enter a status name because I have 30 statuses and don't remember them all. What I might do here is when you click add condition in CT, it brings up the status icons and then you select the icon to assign to the token. A popup asking for duration and another for direction would enable you full control using Combat Tracker to assign the status. For now I'd suggest using these two macros and your issues will go away. Replace these statuses below with your defined statuses. !ct add ?{Condition|Ablaze,ablaze|Advantage,advantage|Bleeding,bleeding|Blinded,blinded|Broken,broken|Dead,dead|Deafened,deafened|Entangled,entangled|Fatigued,fatigued|Fear,fear|Frenzy,frenzy|Grappled,grappled|Hatred,hatred|Infighting,infighting|MinorTornMuscle,minortornmuscle|MajorTornMuscle,majortornmuscle|MinorBrokenBone,minorbrokenbone|MajorBrokenBone,majorbrokenbone|Poisoned,poisoned|Prone,prone|Stunned,stunned|Surprised,surprised|Terror,terror|Unconscious,unconscious|Miracle1,miracle1|Miracle2,miracle2|Miracle3,miracle3} ?{Duration|1} ?{Direction|0} !ct remove ?{Condition|Ablaze,ablaze|Advantage,advantage|Bleeding,bleeding|Blinded,blinded|Broken,broken|Dead,dead|Deafened,deafened|Entangled,entangled|Fatigued,fatigued|Fear,fear|Frenzy,frenzy|Grappled,grappled|Hatred,hatred|Infighting,infighting|MinorTornMuscle,minortornmuscle|MajorTornMuscle,majortornmuscle|MinorBrokenBone,minorbrokenbone|MajorBrokenBone,majorbrokenbone|Poisoned,poisoned|Prone,prone|Stunned,stunned|Surprised,surprised|Terror,terror|Unconscious,unconscious|Miracle1,miracle1|Miracle2,miracle2|Miracle3,miracle3|}