Hey all, I am trying to get a generic initiative macro set up for a Hackmaster game using PowerCards and a generic macro. This is what I've got so far: !power {{ --emote|@{selected|token_name} is ready for action! --name|INITIATIVE --!InitRoll|~C[[?{What die?} + @{selected|wisdom_initiative_mod} + @{selected|dexterity_initiative_mod} + @{selected|level_initiative_bonus} &{tracker}]]~C }} The player would click the token macro and a popup would ask what die they would like to use (since this is Hackmaster and there can be different initiative dice used each time). After putting in a die, the macro then gets the relevant initiative modifiers from the selected token's character sheet and makes the roll then adds it to the turn tracker. The rolls are all being correctly computed, but for some reason, what is being sent to the turn tracker is incorrect. Anyone notice anything that could be causing this? Thanks!