I am running an old world of darkness game and suddenly the exploding dice feature is not working properly. It has one of 2 issues. The first is when I use my macro for a standard dice roll. &{template:default} {{name= ?{action}}} {{Successes= [[?{Number of Dice}d10!>?{Difficulty}f1]]}} this rolls the number of successes that is equal to the number of dice given. every time. If I remove the ! it works just fine. The second issue is the second macro &{template:default} {{name=Damage}} {{Successes= [[?{Damage + Successes}d10!>6]]}} This macro just adds all the dice together instead of just displaying the successes. I am very willing to accept I am doing something wrong, so please tell me if that is the case. But these worked last week when I did a test run for my game that starts today. Help Forum one kenobi. I am losing my mind.