So I have one macro that calls other macros. This one calls AskSkill which asks for an skill and returns the rating of that skill to roll the dice: @{selected|character_name} [[{1d#AskAttribute + 1d#AskSkill + 1d?{Specialization|0} +1d?{Distinction|0} +1d?{Signature Asset|0} + 1d?{Asset|0}+ 1d?{Complication|0}}kh2]] AskSkill looks like this: ?{Skill| Craft,@{selected|Craft} | Drive,@{selected|Drive} | Fight,@{selected|Fight} | Fly,@{selected|Fly} | Focus,@{selected|Focus} | Influence,@{selected|Influence} | Investigate,@{selected|Investigate} | Know,@{selected|Know} | Labor,@{selected|Labor} | Move,@{selected|Move} | Notice,@{selected|Notice} | Operate,@{selected|Operate} | Perform,@{selected|Perform} | Resources,@{selected|Resources} | Shoot,@{selected|Shoot} | Sneak,@{selected|Sneak} | Survive,@{selected|Survive} | Treat,@{selected|Treat} | Trick,D8,@{selected|Trick} | } Is there someway I can get the NAME of the skill they selected as well as the value for that skill? So that I can do a chat message like: "Token, Fight: 11" rather than just "Token: 11"?