There's a new update out for everyone today that introduces some improvements to existing Roll20 features plus adds a new one we've very excited about. The Character Vault You'll now see a new link called "My Vault" (next to My Campaigns along the header). This new advanced feature allows you to store game pieces (currently, Characters) in a central place, so that you can then re-use them in other games. The neat twist on this is that you can use this feature as a player as well. For example, you can create a new Character in a Campaign, and then once that game is over, you can Import that Character into your Vault. Once it's there, you'll have the option to bring it over into another game down the road. This is great for society-style play where you want to keep the same Character between games throughout the whole season. It's also a great feature for GMs who might want to create a set of pre-generated PCs that they can quickly bring into future encounters, or a stable of interesting NPCs that they can pull from in any game. Note that in order to "export" the Character out of your Vault and into a new game, you must either be a GM for that game, or the game's owner must enable the new "Allow Players to Import Characters" toggle on the Campaign Settings page. More info on this new feature and how to use it is available on the Wiki Page for the My Vault feature . Note that the Vault is only available to Supporter and Mentor level subscribers, and it is an account-level feature (rather than a campaign-level feature), meaning players who want to have their own Vault of Characters need to have a subscription. Better Zoom We've long had a bit of a broken zoom feature, in that after you zoomed in you would end up in a different place on the map than where you started. Today we're pleased to announce that we've finally been able to conquer this bug. We've also switched to a handy zoom slider in the top-right portion of the game screen, as opposed to the zoom drop-down menu with its fixed zoom levels that we had before. You should now be able to smoothly slide in and out to your heart's content, confident that whatever is in the center of your screen will stay there whenever possible. In addition, keep in mind that you can hold down the Alt key while using the scrollwheel on your mouse if you have one to do the same thing as the zoom slider. Better Uploads We've re-worked the way that image uploads work for our drag-and-drop and avatar upload boxes. It puts much less strain on our servers and will open up the ability to support more image formats in the future. Let us know if it works better for you! LFG Changes We're instituting a change to the way that the LFG system works. Starting from today, only the first two game types that you have set for your campaign as "Playing" (e.g. D&D 4E) will be considered when providing search results. Some games were adding every single game type to their game and that wasn't the intent of the feature. We're also working behind-the-scenes to add additional smarter features, such as showing the timezone next to the time provided in the search result, and showing the time that the game was last updated so you can ignore stale results. Expect these changes to roll out over the next couple of days. Although this was a "minor" update, we think there are a lot of great improvements to Roll20 contained in it. Happy gaming!