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Marvel Multiverse Role-Playing Game by Roll20

It's now after Labour Day. Can consumers who bought the X-Men expansion get a more determinative Estimated Delivery Date? I do feel it's your responsibility as the retailer to keep us informed in a much better, more affirming way.
Also, small ask but is it possible to get the 3D dice roll to look like they do as advertised by Marvel? <a href="https://images.app.goo.gl/4r5BmVHmrx8uvFBm9" rel="nofollow">https://images.app.goo.gl/4r5BmVHmrx8uvFBm9</a> <a href="https://www.marvel.com/articles/comics/roll20-playtest-marvel-unlimited-reading-guide-marvel-multiverse-role-playing-game" rel="nofollow">https://www.marvel.com/articles/comics/roll20-playtest-marvel-unlimited-reading-guide-marvel-multiverse-role-playing-game</a> This would be such a small change that would greatly increase the brand, the joy of my players, and the truth in advertising&nbsp;
Hi JayBezz, the estimated delivery date for the X-Men expansion is the end of September (9/30/24). We will update this thread with more info!
For your other question, JayBezz -- The graphic was our goal but we aren't able to change the 3D dice rolls at this time. It's on our wish list!
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A question regarding a feature that has appeared in future book prints of MMRPG CR, CoK, Demiplane and X-Men Expansion. Are there any plans to use the tech reliance symbol next to the same powers it applies to on the Character Creation sheet?
The "RESTART CHARACTER BUILDER" feature on the sheet isn't working.&nbsp;&nbsp;
Neon K. said: A question regarding a feature that has appeared in future book prints of MMRPG CR, CoK, Demiplane and X-Men Expansion. Are there any plans to use the tech reliance symbol next to the same powers it applies to on the Character Creation sheet? It's not something we've slated for the roadmap at the moment. The best way to let us know about feature requests like this would be to start a thread in the Suggestions and Ideas Forum !
Craig said: The "RESTART CHARACTER BUILDER" feature on the sheet isn't working.&nbsp;&nbsp; We've confirmed this and we'll be looking into it next week!
So I've got to ask it. Why was the X-Men Expansion broken up into two parts and why is the core parts of the book (the sheets and powers) being delivered so late? My other question is will future expansions be handled this way?
This sheet looks awesome! Definitely makes me want to find a Marvel RPG game now.
Ash said: So I've got to ask it. Why was the X-Men Expansion broken up into two parts and why is the core parts of the book (the sheets and powers) being delivered so late? My other question is will future expansions be handled this way? This really bothers me as well.&nbsp; When the base game launched, there were problems.&nbsp; Then there was an update that prevented my players from leveling up, which killed my campaign.&nbsp; Then they had the release date wrong on the X-Men Expansion.&nbsp; Then they split the release of the X-Men expansion up and there's no date for when the second part will actually be available.&nbsp; I dropped quite a bit of money just to run this game, including my premium subscription, and I really haven't been able to benefit from my purchases.
Clay said: Hi JayBezz, the estimated delivery date for the X-Men expansion is the end of September (9/30/24). We will update this thread with more info! Correction.&nbsp; They buried the date in the forums, where the store still says "sometime in September."&nbsp; And the expansion in games when you add it for the tokens says, "Go here to activate."&nbsp; The communication is so very poor.
BuWeiLong said: Clay said: Hi JayBezz, the estimated delivery date for the X-Men expansion is the end of September (9/30/24). We will update this thread with more info! Correction.&nbsp; They buried the date in the forums, where the store still says "sometime in September."&nbsp; And the expansion in games when you add it for the tokens says, "Go here to activate."&nbsp; The communication is so very poor. Yeeeeeep. And if you don't have the physical book or know someone with the physical book it's pretty much impossible to use the new power sets too, hence why I asked my earlier question.
Hello, When my players choose either the Pym Particles or Spirit of Vengeance origin and go to select powers, no options appear when they select a category.&nbsp; At first I assumed it was because they need to pick certain powers first, but even the power sets with the required powers don't populate with options.&nbsp; I checked it out with all the other origins, and it appears to only be a problem with those origins.
Rob G. said: Hello, When my players choose either the Pym Particles or Spirit of Vengeance origin and go to select powers, no options appear when they select a category.&nbsp; At first I assumed it was because they need to pick certain powers first, but even the power sets with the required powers don't populate with options.&nbsp; I checked it out with all the other origins, and it appears to only be a problem with those origins. Hi Rob! Thank you for letting us know about this issue. The Spirit of Vengeance origin does have a bug, however selecting the Pym Particles origin should still work as long as Spirit of Vengeance is not selected. If you try selecting Pym Particles without selecting Spirit of Vengeance and the powers still do not appear, please submit a help ticket .&nbsp;
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Xae
Pro
Is there anyway to hide the quickstart information from the compendium. I find the double ups and the quickstart info to be significantly more useless than the corebook versions. Also any update if we'll be able to track advancements in the sheet in future using the new leveling method in xmen?
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So, I can officially add on the X-Men Expansion, but it does nothing. I cannot make a character with the new power sets, not can I simply drag and drop from the compendium. Please tell me this will be ready in a few short hours. My players paid for this for me so they could enjoy it in their game. Any info would be appreciated. Thank you!
Has this been addressed? Nora C. said: Craig said: The "RESTART CHARACTER BUILDER" feature on the sheet isn't working.&nbsp;&nbsp; We've confirmed this and we'll be looking into it next week!
1727888831
Buddy F.
Pro
Marketplace Creator
Hi, I'm sorry if this has been asked/answered before. Is there a way to add the opponent's damage reduction to the attack rolls? When we hit Melee or Agility attacks it would be amazing if a box would pop up and ask for the target's damage reduction and reduce the multiplier by that number. Even if it can't be added to the character sheet, a macro that can be added to the Token actions would be awesome&nbsp; (I have tried to figure out how to do this, but I can not recreate the special M dice result).&nbsp;
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I've bought the rulebook and some resources. I have no idea how to access them in the game. Specifically, here are my questions. 1. Is the compendium the same as the digital rulebook I paid $30 for? I feel like the compendium was free and I can't find how to see the good looking version of the actual rulebook. 2. Is there any way for my players to have access to the rulebook? 3. The bundle came with reference sheets, how do I see those in my existing games?
72 hours later and I'm still unable to access my X-Men expansion after the page shows it released.&nbsp; &nbsp;I've cleared cache, restarted,&nbsp; logged out and back in,&nbsp; created a new game.... nada.&nbsp; &nbsp;I can see the web based book but cant add any icons, powers or traits specific to the expansion.&nbsp; Nor can I give any of my players access to see the content.&nbsp; I've submitted two requests at this point but I keep getting the canned answer.&nbsp; Anyone with pre-purchase able to get into this content yet?&nbsp; Anyone having the same issue I am?
Eiric E. Padráig said: So, I can officially add on the X-Men Expansion, but it does nothing. I cannot make a character with the new power sets, not can I simply drag and drop from the compendium. Please tell me this will be ready in a few short hours. My players paid for this for me so they could enjoy it in their game. Any info would be appreciated. Thank you! I'm having trouble with getting this content as well
Nope! Dom D. said: Has this been addressed? Nora C. said: Craig said: The "RESTART CHARACTER BUILDER" feature on the sheet isn't working.&nbsp;&nbsp; We've confirmed this and we'll be looking into it next week!
Hey can we get the character sheet updated to have the updated to actions/reactions/movement information that is in the compendium. Been a while with it wrong and i know a lot of people dont think to double check the compenfium when the sheet is meant to have the info
The "RESTART CHARACTER BUILDER" feature on the sheet still isn't working. I would love to be able to alter the rank and not need to manually drag and drop any new powers into the character sheet.
I was in the process of making several enemy sheets and some of them just show nothing after I turned off them representing a character (as there would be multiple of the same character).
Ash said: I was in the process of making several enemy sheets and some of them just show nothing after I turned off them representing a character (as there would be multiple of the same character). Same thing happening here. I oppened a ticket about it. It seems to be something about the URL, but as it works over a session or something, we can't do anything about it... It seems like if you create a blank sheet directly it works, and one of my players have got to create a character with the builder, but as GM I can't create characters with the builder...
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Have we heard anything about if Roll20 will be hosting the Spider-Verse expansion coming out early next year?
I apologize if this is a foolish question, but is there a guide for using the character sheet itself (besides the initial character creation process)? For instance, something I haven't found an answer to anywhere is what these little blue numbers are over focus and health?&nbsp;