we still need a single-paged 2024 version that looks like the 2014, the sheet of 2014 and the rolls and how it worked was very nice and just needed some adjustments, i dont know why they overcopmplicated the 2024 sheet that much, it has like 20 sub-tabs that nobody asked for, i have neurodivergent players and they liked that youc an see the whole page by jsut scrolling up and down, now it has a lot of subtabs and it took them like 5 minutes to find something and a lot of stuff isnt customizable anymore or if you want something custom it opens a new tab and the options are confusing and not very intuitive Thye literally said: lets make this bicycle new and built a damn atomic submarine that needs an coding engineer to know how to properly edit it instead of just click a few stuff and make it as you want it For example, they moved the skills to the attributes, why? they were in alphabetical order, and 2024 rules allows to use some skills with a different attirbute, so my neurodivergetn friend using intimidation with the barbarian, keep asking if he use it with charisma or strength even when 2024 barbarian uses strength on rage to use it, but the skill is in charisma, so not very helpful and to find items and custom features they need to navigate between like 20 sub-tabs that take a lot of ram to load even on good pc's also the dark page is forced, i thought it was me with dark mode, but no, is forced to NOT look like a sheet of paper, some of us like the dark mode but having the sheet in white and letters in black and the "gear" tab is gone, which means we cant ustomize stuff from the sheet like skill values to custom stuff, like using the damn strength to roll intimidation, the 2014 sheet has the gear tab and on that we set up the expertise, imagine having the same and adding the option to change the atribute you sue on the skill so monk rolls athetics using dex and the like, or adding extra, like feywanderer ranger adding wisdom to all the charisma checks isntantly without having to update manually if you increase the wisdom, just add it once and made it t add soemthing or lfat value, like some attack used to have on 2014 that allowed to select what to add (attribute or flat bonus) i even updated my 2014 sheets to instantly use the 2nd resource of the page as a Exhaustion value and changed the d20 formula on the gear tab so instantly reduce exhaustion from any d20 check and changed the dc formula to also use it to reduce the DC instantly , so is doable on the 2014 sheet, it must be very easy for "experts" on coding from roll20, i mean, it took me a few tries and research but im not an expert on coding and i did it -[[((@{other_resource}))]] [ exhaustion ] + 1d20 i mean, i was the DM of my group for a 7 years campaign that went from lv1 to lv21, we edited the hell out of the sheets and i learned some macros to easy the job on it, i even managed to create automated loot and event roller tables on the chat of the roll20, so players could instantly generate random loot or encounters so we all have surprises, but the new stuff is so stiff and unconfortable to see-use that we dont even last enough in the new campaign to amke the characters, at jsut 1 hour from doing characters we jsut thrash it and returnedto 2014 vesion since was unusable, it wasnt jsut because we are used to the other version, is because is hard to use and you cant even see enough stuff and hide info all the time You know whats worse? in twitter they posted that the 2024 sheet will have a "printable" option and the printed option is a single page in normal colors, meaning the system CAN make that version automatically... well, put a damn option where the users can choose to see a "simplified version" of the sheet so is a single page showing everything as in 2014!!! you know, the "printable version" but to be used on roll20!!!