Is there any script or combination of settings which can do this: I want to drop occasional sight tokens similar to those created by the Light Crumbs script. I don't need the automation on that, I don't do it that often, and I'd rather decide specifically where to place them to minimize clutter. I'd like a token that : A) Has Sight B) That Sight is shared by all players but C) The tricky part—can't be moved by players. Ideally, I'd like it if they couldn't even select them. It's not a trust issue, more of a convenience issue,I don't want the battlefleld to have tokens on it that they can select by accident when trying to select their character. I can create a token that satisfies A&B, just by making a shared character. I can place these in places they've been in the dungeon But I can't figure out how to achieve C. Placing the token on any layer other than the Objects layer breaks Sight. The Token Lock script locks tokens semi-globally using different criteria. It also doesn't inhibit selection, only movement. I could deal with this last by sending sight tokens to the back, but ideally, I'd like it as a set and stay kind of feature. This is probably an API solution, but I'm posting it in the Specific Use Questions and Macros forum just in case the solution could be achieved by a combination of settings I haven't thought of. Any ideas?