Seraaron said: YOUR ITEMS ARE MISSING, BUT SAFE, SO LONG AS YOU DO NOT DELETE THE REPEATING VALUES BENEATH EVERY POWER To more thoroughly explain why the above bug happened: I wanted to
add repeating values beneath each main section, for extra feats and notes and the like, so they can be usefully consolidated beneath where they'd be most
easily read (for example, to explain how druid companions work or
something without needing to paste that into a macro every time). My
error here was copy-pasting the code from inventory to do this, and
forgetting to change the class="repeating_item" to be unique name for
each. So those long lists you see of "25 rows of languages", in Jasper's
case, are actually your items, SO DO NOT DELETE THEM PLEASE. But they
are not readable because the typo I fixed was the
"title=repeating_itemp". When I tested this on a local testbed,
the error was not noticed. I wrongly assumed that my testbed and the
roll20 environment would work identically, but they do not. So although I thought I had followed all the proper procedures, but I missed this crucial step. And then I
jumped the gun, by submitting the pull request directly to roll20
instead of to neovatar. Perhaps roll20 should put something in place to
prevent this? I do not know, that is not my charge. Once again, I can only apologize profusely to everyone who's games will be distrupted by my negligence this week, and promise to do better for the future!