The wait is over: the Foreground Layer beta is now live for Plus and Pro subscribers on Roll20, exclusively in Jumpgate games! This game-changing feature gives GMs more control than ever, letting you create dynamic, interactive maps that respond to player movement. Reveal hidden areas, paths, or foes Explore under trees, bridges, awnings, or other overhead elements Hide traps, creatures, or loot beneath objects Use animated overlays like poison clouds, flickering torches, or fireworks to set a mood … and so much more! We’re so excited to launch this long-awaited feature, and can’t wait to hear how you use it in your games! Check out our latest blog to learn how it works, what’s possible, and how to get started, and let us know what you think here after playing around. We have a sampler pack of foreground objects available in our Marketplace to play around with! You can claim it for free on our Marketplace, then access it in your game's Art Library > Premium Assets > Marketplace Purchases as "Roll20 Foreground Sampler." If you’re feeling passionate about specific future developments for the Foreground Layer, please include and upvote them in our Suggestions & Ideas Forum . There is an existing thread specifically for Elevation and Multi-Level support , which we have heard as a suggestion from our early testers. (Found a bug? Let us know by reporting it within the VTT or here .) Some Other Helpful Links: Help Center Documents Foreground Layer Tutorial