Either there are still problems with the Foreground Layer, or I'm not understanding things, or maybe both. Here's my view, logged in as GM: There are several doors and windows on this map, beside the one that is clearly there. The only reason you can see it, is because I put one of Keith's images there to make the window a bigger size and visible. Here are where there are other windows and doors on the bottom: The half-circles in red are where there are other doors and windows. There are a couple more not shown. I don't understand why drawing something on the token layer, should go underneath something that's on the foreground layer, creating those half-circles. That seems wrong to me. But, in any event, the effect that I'm trying to get is that as the player(s) move their tokens up to the window, they can see inside the building, but not when they move up to the door. I'm not sure that's possible but..., what I don't understand is why when the player moves up to one window, they can kind of see through other doors and windows: (This view is what is seen when logged into a dummy test account as a player) Here's what happens when they move to the door, even though the door is closed: The view is almost the same but not quite. I still think that there should be some kind of "distance" parameter on foreground objects where the DM can sett at what distance away they fade. That would allow players to look in a window (or open door) from further away than right on top of it. But, I also do not understand why they see through it this way. I mean, the foreground object should either disappear entirely or not disappear at all, it should not have partial disappearance like it has here. I think the Foreground Layer is a wonderful idea... I'm just not liking the execution, or the fact that it doesn't work in an intuitive way (at least to me). Maybe I'm missing something or not understanding something, or maybe it's broken... but it doesn't seem like it's going to work for what I want to accomplish as it currently is. To get what I want/need, I have to use a second token for each of the doors and windows because they are not visible otherwise, and I have to group all of them together with the roof. That creates another problem because if I want to move one of those doors/windows, or delete the second icon, I have to ungroup the whole thing, make my modifications, and then go through and group all of the things together again. There's no way to remove just one image from a group that I can see.