Robert D. said: Looks like 6.0.4 pushed out today. I found a bug. When you're creating you're own creature, or more to the point copying it in from a non-srd source, it doesn't parse the attacks right. To duplicate: Create a new creature. Set the sheet to NPC Add an attack. Type in the attack name. Copy and paste the attack block into freetext. When you click the damage checkbox, it used to parse out the entire attack. Now it misses range and damage. Probably reach too. The text I post should work, I'd just take out the hard returns before clicking damage previously. Now it doesn't. I've tried taking out the hard returns in a text editor first, but that doesn't help. Example character: Rustlers: Medium humanoid (human); NE; AC 11; hp 45 (7d8+14); Spd 30 ft.; Str 14 (+2), Dex 12 (+1), Con 14 (+2), Int 10 (+0), Wis 10 (+0), Cha 10 (+0); Senses passive Perception 10; Languages Special; Challenge 1/4 (50) Short Bow. Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit: 4 (1d6+1) piercing damage. That's from a product from my game company, so there's no copyright issues with me posting it. This is a version of your statblock that should work (worked for me on 6.0.4): RUSTLERS Medium humanoid (human), neutral evil Armor Class 11 Hit Points 45 (7d8+14) Speed 30 ft STR 14 (+2) DEX 12 (+1) CON 14 (+2) INT 10 (+0) WIS 10 (+0) CHA 10 (+0) Senses passive Perception 10 Languages Special Challenge 1/4 (50 XP) Actions Short Bow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 4 (1d6+1) piercing damage