Perhaps someone can help me out in finding my error. I created my own monster and was placing in the API format but everytime I run the sandbox it finds 1 error and I don't see it. In the game all my APIs run fine but when pulling up the shaped-monsters list my monster does add. I have no issues with all my added spells. If you get a second can you look over to see if anything is missing. I left out the dependencies, version name and closing brackets on purpose. Thanks "monsters":[{ "name":"Lucrecia", "size":"Large", "type":"Monstrosity", "alignment":"chaotic evil", "AC":"19 (natural armor)", "HP":"218 (18d10 + 72)", "speed":"30 ft., climb 30 ft., swim 30 ft.", "strength":24, "dexterity":21, "constitution":19, "intelligence":16, "wisdom":14, "charisma":25, "savingThrows":"Con +9, Cha +12", "skills":"Acrobatics +10, Arcana +8, Deception +12, History +8, Intimidate +12, Persuasion +12", "damageResistances":"pyschic", "conditionImmunities":"charmed", "senses":"darkvision 60 ft.", "languages":"Abyssal, Common, Draconic, Giant, Sylvan, Thassilonian", "challenge":"13", "traits":[{"name":"Legendary Resistance","text":"If the lucrecia fails a saving throw, it can choose to succeed instead.","recharge":"3/Day"},{"name":"Innate Spellcasting","text":"The lucrecia innate spellcasting ability is Charisma (spell save DC 20). It can innately cast the following spells, requiring no material components.\nAt Will: charm person, major image\n3/day each: mirror image, scrying, suggestion\n1/day each: dream, geas"},{"name":"Spellcasting","text":"The lucrecia is an 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 20, +12 to hit with spell attacks). The lucrecia has the following cleric and sorcerer spells prepared:\nCantrips (at-will): blade ward, mage hand, mending, prestidigitation, sacred flame\n1st level (4 slots): cure wounds, divine favor, magic missile\n2nd level (3 slots): blindness/deafness, invisibility\n3rd level (3 slots): counterspell, haste\n4th level (3 slots): confusion, ice storm\n5th level (1 slot): dominate person, flame strike"}], "actions":[{"name":"Multiattack","text":"The lucrecia can use its Intoxicating Touch. It then makes two attacks with its scimitars."},{"name": "Scimitar","text":"Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) slashing damage."},{"name":"Intoxicating Touch","text":"Melee Spell Attack: +12 to hit, reach 10 ft. one target. Hit: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks."},{"name":"Change Shape","text":"The lucrecia magically polymorphs into a Medium or smaller size humanoid that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the lucrecia's choice).\nIn a new form, the lucrecia retains its alignment, hit points, Hit Dice, ability to speak, proficiencies,Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form."}], "legendaryPoints":3,"legendaryActions":[{"name":"Cantrip","text":"The lucrecia casts a cantrip.","cost":1},{"name":"Wisdom Drain","text":"Melee Spell Attack: +12 to hit, reach 10 ft., one creature. Hit: 17 (3d6+7) psychic damage, and the target's Wisdom score is reduced by 1d4. The target dies if this reduces its Wisdom to 0. Otherwise, this reduction lasts until the target finishes a short or long rest.","cost":2},{"name":"Intoxicating Gaze","text":"The lucrecia fixes its gaze on one creature it can see withing 30 feet of it. The target must succeed on a DC 20 Wisdom saving throw against this magic or take 10 (3d6) psychic damage and become stunned for 1 minute. The stunned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the lucrecia's gaze for the next 24 hours.","cost":2}]}