Folks, I made his combattracker and statusinfo work along with add and remove macros that enables me to quickly assign the condition (which can be custom using statusinfo), duration, direction (whether the number is increasing or decreasing or never changes). combattracker 0.2.7 had a bug that I couldn't get around causing an ID error so I went back to version 0.2.5. Also, there was another bug that caused combattracker to step on other APIs that I was running. I fixed that. There was also another issue with direction (up down or no change) that I was able to fix. Finally, he had some looping issues causing combattracker to act a bit funny in certain situations. I'm currently working on a way to get combattracker to use an initiative value OTHER than the standard OGL5e version. Since these are Robin's scripts I'm not going to publish anything but since he's been away for a while and until he is back, if you want what I have, then PM me. You'll need my versions of combattracker, statusinfo (I forced integration of the two) and tokenmod (latest and greatest). If you have issues, then PM me as well. By creating the statuses within statusinfo, they are automatically brought into combattracker and you can reference the name of the condition as you entered it into statusinfo. As the condition is assigned, the description of that condition shows in chat, so if you want a quick way to reference rules for these conditions, add them into statusinfo for each condition. Add Macro !ct add ?{Condition|Ablaze,ablaze|Advantage,advantage|Bleeding,bleeding|Blinded,blinded|Broken,broken|Dead,dead|Deafened,deafened|Entangled,entangled|Fatigued,fatigued|Fear,fear|Frenzy,frenzy|Grappled,grappled|Hatred,hatred|Poisoned,poisoned|Prone,prone|Stunned,stunned|Surprised,surprised|Terror,terror|} ?{Duration|1} ?{Direction|0} !ct remove ?{Condition|Ablaze,ablaze|Advantage,advantage|Bleeding,bleeding|Blinded,blinded|Broken,broken|Dead,dead|Deafened,deafened|Entangled,entangled|Fatigued,fatigued|Fear,fear|Frenzy,frenzy|Grappled,grappled|Hatred,hatred|Poisoned,poisoned|Prone,prone|Stunned,stunned|Surprised,surprised|Terror,terror|}