Thank you all for all the reports! We've gone through and fixed quite a few of these issues. Firefox printing should not result in a bunch of empty pages anymore - this was something we encountered during development, fixed, and then regressed after release because I was trying to clean up the CSS and remove the parts that "did nothing" but I was testing on Chrome during that step, sorry :( This should also fix any border alignment issues you may be seeing in Firefox. VSM and RC should now both be represented in the Spells page under the Tags column. Two-column tables like inventory and features now push each individual cell to the next page if it's going to split pages, to make them easier to read. Heals no longer have a damage type of "Healing" next to their rolls. Actions no longer have an useless "Effect" column. On page 2, the Backstory/Personality section no longer has a big empty space if you have an item there with a name but no description. Most of the feedback that's still outstanding falls into one of two categories: Feedback on the first two pages that recommends we change what's displayed there or how it's displayed. I can't guarantee that it will be this way forever, but one of the pieces of feedback that we've heard a lot on the 5.5 sheet's design is "we want it to look exactly like the paper sheet, so it's familiar and matches what we'd see if we filled it out ourselves". We took that to heart and the first two pages are as close to the 5.5 paper sheet as we could manage. Your feedback on this topic is still very welcome and may influence future decisions on how we handle those pages, but I wanted to be clear on our goals and why some feedback has been implemented and some has been recorded but not immediately implemented. Feedback that goes beyond a quick bug fix, mainly on customizability of which parts to print and how. We had a lot of debates on how to handle the simple fact that there's just a lot of data on the Roll20 sheet, and there's no easy way to show it all without the print view ballooning. Spells have descriptions. Each attack, save, action, or heal under that spell also has its own description, which may differ from the spell description and may have custom content that each user entered. Items have descriptions, sometimes surprisingly long for a mundane item like rope or tinderbox. Your ability score improvement feat has a description. Part of the design ethos of the 5.5 sheet is that we don't care specifically what these things are for maximum flexibility, we just take the data and display it. We considered hardcoding some guardrails (for example, just looking for a feature named Ability Score Improvement and not displaying it on the printed sheet), we considered a larger overhaul of sheet data (for example, allowing you or the data team to write in a very shortened version of the description for print-only), we considered print-specific settings (for example, asking when you print if you care about the descriptions of your mundane items), we considered just not printing some of the data like full descriptions so you would still need the digital version to play the game. In the end, we landed on "show them everything and let them only print the pages that matter to them" for MVP, but more feedback on what you'd like for this topic is very helpful. We may not act on it immediately, but depending on the volume of feedback and the popularity of printing, this is something we may circle back to. So the feedback is very appreciated and taken seriously even if you're not seeing change today. Thank you for everyone who has tried this out and given us in-depth feedback!