Ok, wanted to give everyone an update. There are a few changes coming through that will impact the Savage Worlds Character Sheet. The big one has already been pushed out, so no one should lose information now. Unfortunately, you may feel the pain as I did have to rename a bunch of fields on the Mook sheet. Again, sorry about for that inconvenience. The short version: Removed d12+x options on Mook skills (POTENTIAL IMPACT) Made Tabs easier to work with Added show/hide buttons to various sections on the Wild Card sheet The long version: Now, today's changes...there is only one that may impact your mooks. I found an error when a Mook's die type was d12+x. The formula didn't function properly because there was an exclamation point after the +x. So, I removed those values from the drop down and moved the skill modifier box closer to the die type. Really, that is something I've wanted to do for a while to resolve a couple other issues. But that will be the only thing that may impact you. Field names did not change, though. All the other changes involved improvements to the tabs and various navigation elements. Essentially, I made the tabs easier to work with, because you no longer need to click in the center, you can click anywhere on the button. I also added hide/show buttons to various sections of the Wild Card sheet (such as Edges, Hindrances, Armor, weapons, etc). Hopefully this will make scroll less of an issue...especially since you probably don't need to consult Hindrances very frequently. Anyway, if anyone has suggestions, please let me know—I'm happy to hear and consider them.