Silvyre said: Raul - Tiberiu I. said: Can anyone help me with this please ? !power {{ --name|Twin Strike --target_list|@{target|1st|token_id} | @{target|2nd|token_id} --hit *1| [[ [$Dmg1] 1d10 ]] --alterbar3 *1|_target|@{target|1st|token_id} _bar|3 _amount|-[^Dmg1] _show|GM --hit *2|[[ [$Dmg2] 1d8 ]] --alterbar3 *2|_target|@{target|2nd|token_id} _bar|3 _amount|-[^Dmg2] _show|GM }} Why doesn't this script apply damage twice on the same token ? To get this to work, you'll need to change "alterbar3 *1" and "alterbar3 *2" to "alterbar1" and "alterbar2" and then update to the latest version of PowerCards . Got it to work for Twin Strike and it works like a charm ! BUT(s) ! !power {{ --format|encounter --name|Thorn Spray --leftsub|At-Will --rightsub|Standard Action --emote|You release a blast of thorns that puncture your foes. --Range|Close blast 5 (Each creature in the blast) --target_list|@{target|1st|token_id} | @{target|2nd|token_id} | @{target|3rd|token_id} --Attack#?{Number of Targets|1}|[[ [$Atk] 1d20 + 6 ]] vs %%Fortitude%% Fort (%%token_name%%) --?? $Atk.base == 1 OR $Atk.total < @{target|1st|Fortitude} ?? Miss: *1|You missed. --?? $Atk.total >= @{target|1st|Fortitude} AND $Atk.total >= @{target|2nd|Fortitude} AND $Atk.total >= @{target|3rd|Fortitude} AND $Atk.base <> 1 AND $Atk.base <> 20 ?? Hit:|[[ [$Dmg] 1d10 + 6 ]] damage. --?? $Atk.total >= @{target|1st|Fortitude} AND $Atk.base <> 1 AND $Atk.base <> 20 ?? alterbar1|_target|@{target|1st|token_id} _bar|3 _amount|-[^Dmg] _show|GM --?? $Atk.base == 1 OR $Atk.total < @{target|2nd|Fortitude} ?? Miss: *2|You missed. --?? $Atk.total >= @{target|2nd|Fortitude} AND $Atk.base <> 1 AND $Atk.base <> 20 ?? alterbar2|_target|@{target|2nd|token_id} _bar|3 _amount|-[^Dmg] _show|GM --?? $Atk.base == 1 OR $Atk.total < @{target|3rd|Fortitude} ?? Miss: *3|You missed. --?? $Atk.total >= @{target|3rd|Fortitude} AND $Atk.base <> 1 AND $Atk.base <> 20 ?? alterbar3|_target|@{target|3rd|token_id} _bar|3 _amount|-[^Dmg] _show|GM }} Is there a conditional to display the AlterBar damage only if a certain number of targets is met ? Something like: --?? $Atk.total >= @{target|1st|Fortitude} AND $Atk.base <> 1 AND $Atk.base <> 20 AND {Number of Targets} <= 2 ?? alterbar1|_target|@{target|1st|token_id} _bar|3 _amount|-[^Dmg] _show|GM Thus I look for a method to use the attack query answer from --Attack#?{Number of Targets|1} to apply AlterBar damage only for a specific number of attack rolls. Can I add somewhere [$Targets] and then make something like [$Targets] >= 1 ? It would be cool to have such conditional because if I am using the "Scorching Burst" example from the first page, it would be epic to find a way to ignore the rest of the clicks. Basically, I can ask the player to click his targets and then himself, and apply the Alterbar only for the selected number of targets and not the player. One other method I have in mind but I have no idea on how to implement is to check inside the AlterBar conditional if the targeted token is the player's token and not apply the AlterBar damage to it. How would this work ? Regards -Drakkanis P.S. 1 - I have also tried to do a compare in the conditional, something like this: @{target|1st|token_id} <> @{target|2nd|token_id} but I do not grasp correctly the logic to obtain the desired result described above. P.S. 2 - Sky suggested to have a dummy token and that is the simplest workaround, true. But is there a way to hide the output of AlterBar when the dummy token is targeted ?