i just wanted to add that while i really appreciate the work user wandler ( you can see here ) did 5 years ago with CSS to make the page bar much larger is really helpful. its not an actual fix to the problem we have with pages, all it does is kick the can down the road a while for long term or indefinitely lengthed campaign on roll20. im personally running a west marches game, a west marches game is designed specifically around the idea that players will return to locations again and again meaning i cant just delete or archive and forget maps i make, they are all useful, not to mention having a lot of generic overland travel maps is also very useful, and for a large game like west marches which could have like 50 players and 4 dm's repetitively using the same map doesn't mean i cut down on the other maps i need, its the complete opposite it means i need MANY more maps at the same time. i cant emphasis enough that folders for maps is a basic requirement for running a D&D campaign, why it wasn't something that roll20 had initially is beyond my understanding but furthermore i don't understand why its not of the highest priority to roll20. think of it, another company offering a table top simulation in browser could be made tomorrow with folders for maps, suddenly running D&D is possible on a different platform because it feels like running D&D on roll20 is basically just doing the best i can with what i have, and what i have is a broken leg. i suppose the vast majority of the users of roll20 must use theater of the mind, which makes you wonder why roll20 has a grid in the first place.