Thanks! I can see it now. I can think of reasons why I haven't noticed before, but probably mostly that they display very obviously agains a stark white background in bright light. Darkvision tends to smooth the edges, reducing the effect, and against a map background they almost become invisible. If you use Explorer Mode, that also tends to fill in the jagged areas in dim light, making them invisible once you have changed your perspective by more than a few squares. Nevertheless, I can certainly see how they can be glaring under the right setup. Given the amount of testing and play I do, I must have subconsciously dismissed the few times it would have been visible (I use Explorer Mode a lot), and likely, not very demanding on the appearance at long range and steep angles of vision. Or, I use a lot of maps with very dark walls. :D I can make guesses as to why they appear at all, likely stemming from a limited number of ray traces from the token's POV, trying to strike a balance between efficiency and appearance. Given that, I think the remedy (besides a fix by Roll20, which might introduce more lag) would be to use explorer mode where the jaggies are most visible, and to realize that bright light will likely accentuate them. This is not an ideal solution, I admit, for obvious reasons. But thank you for giving me a testable example.